As a future learning manager, i believe that if i want my students to 'power up' and express a desire towards learning, i must provide them with learning experiences that will endeavor to connect to their personal knowledge and needs. Incorporating avatars into the classroom is one way of achieving this success. While researching appropriate ways to utilize avatars in the classroom i stumbled across this useful website. It provides a list of ideas that i am sure will provoke your thoughts and create some 'light bulb moments'. http://www.squidoo.com/voki#module13244898
There are many different sources of avatars available on the internet. The source i have chosen to generate for the purpose of this assignment is Voki. Voki provides easy to follow directions that allow the user to create an interactive speaking avatar. These avatars provide opportunities for both learning managers and students to enhance their learning, reflect on their learning and provide details of their learning, regardless of their location. One of the great advantages is an avatar can be accessed in the classroom and at home. In the words of my own children, 'wow mum, you could make homework be soooooo much fun'!
I have created an avatar that provides students with the details of a lesson. This avatar would be embedded into the class blog and incorporate links that provide printable resources that must be used. I would introduce the topic and direct students to the blog in order to receive their instructions. The three components of Kearsley and Shneiderman's (1999) 'engagement theory' would facilitate the learning experience.
Until next time,